Editing the coil pick up

I discovered a totally different problem when editing the coil pick up clips, and putting them into a piece – there was too much. By that, I mean I could have happily created a piece 30-40 minutes long with the audio I had, but had to restrict it, as it would better fit with the other pieces. It has been my most successful track by far, probably based on nearly all of my recordings being useable and interesting.

The only issue with having a track that long is that is may not hold the interest of listeners. Whilst I find these sounds fascinating, one thing I have always kept in mind is how long someone else would listen to it before they started getting bored. I think this track in particular, because they likely won’t have heard these sort of sounds before, outside of a science fiction movie, they will hopefully want to listen for longer.

The audio also seems to fit well together, likely because it all has a similar static quality, and all sound electronic – unsurprisingly. This made it very easy to overlap, fade into new clips and have more than one playing at a time. Very often the two sounds actually complimented each other.

Another observation I made with these clips was the unexpected regularity some of them have. This wouldn’t have been discovered had I recorded for only a short while. I’m not talking about the constant bleeps, those can be noticed from just a few seconds of listening, I mean, for instance, the seemingly random burst of static every now and then in the track with goes all the way through the piece, and can be heard at the beginning and end. The bursts are so far apart, you probably wouldn’t recognise any repeated sequences, but upon loading the clip into Pro Tools, the waveform revealed these regular bursts. I find it interesting that something as random as static can still have a pattern.

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